ProBuilder UV unwrap and tidy
The main building structure built with ProBuilder needs unwrapping if I hope to get the paper walls textured.
The tool does a nice job to start with. By selecting a face and then an adjacent face while
Ctrl is pressed starts grouping my faces which is nice.
Unseen faces are removed to simplify the UV map.
This lets me section the UV and then layout in an organised fashion.
Now the map is organised I can start messing with the textures. I want something paper like.
This I like, however it does not tile well.
Next step, re-sample my textures.